27.04.2022

Hill Climb Racing series surpasses €180 million in lifetime revenue on mobile

The Finnish studio Fingersoft has announced that its Hill Climb Racing series has reached two major milestones. The mobile franchise has now generated over €180 million on iOS and Android.

The Hill Climb Racing series, which consists of two main games and a Chinese Android version, has also reached more than 2 billion downloads across platforms.

“[It] seems the charm of Hill Climb Racing shows no signs of fading, and out of the 2 billion installs more than 1.5 billion have been for Hill Climb Racing alone,” Fingersoft CEO Jaakko Kylmäoja said in a statement. “Last year the original Hill Climb Racing gained over 220 million new players, and was played by over 4 million users per day on average.”

As for Hill Climb Racing 2, the game attracted around 70 million new players in 2021, with 1.35 million DAU. The Chinese version has also generated over 500 million installs to date.

Fingersoft’s franchise hit the previous milestone in 2018, reaching 1 billion downloads on iOS and Android. It means that the series has doubled its installs in four years.

Founded in 2012 by Toni Fingerroos, Fingersoft started as a one-man studio. The company has grown ever since, with a total headcount of 100 employees now.

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