The Institute of Internet Development funded nine more games. Among them are "War of the Worlds: Siberia" and a new installment of the "Smuta" franchise

The winners of the national content competition held by the Institute for Internet Development (IRI) have been announced. This year, the list includes 152 projects, nine of which are games.

“War of the Worlds: Siberia”

Below are the titles of the games that won in the competition.

  • “War of the Worlds: Siberia” — an adventure action game developed by "MGLA" studio, inspired by the iconic novel by Herbert Wells. In the game, Earth also faces an invasion by Martians, but the setting is an alternate Russia at the end of the 19th century instead of Britain;
  • “The Zemsky Sobor: The Critical Choice” — a new project from the authors of “Troubles.” It is dedicated to the adventures of the Cossack Kirsha before the election of Michael Romanov as tsar;
  • “Assault: Prologue” — a cooperative PvE first-person shooter where players fight terrorists in various parts of Russia;
  • “Call Sign: ROS” — an astronaut simulator set aboard a developing orbital station;
  • “Victory Banner” — a real-time strategy game about the Great Patriotic War;
  • “PinCode: Future Technologies” — an educational mobile game based on the animated series “Kikoriki: Pin Code”;
  • “Racing Academy” — a mobile racing simulator where players first learn basic racing principles before joining competitions;
  • “Games for the Elderly” — a set of casual mini-games designed to help seniors maintain cognitive functions;
  • “Beehive Defense: The Last Hive” — a browser game about bear-engineers defending an apiary in Kamchatka in the 18th century. The game is part of the educational project “Den.”

According to the contest rules, all games must be released by November 17, 2028. It is unclear exactly how much money the developers received as prizes from IRI. The organization only disclosed that the total support for all 152 winning projects in the national content competition (including games, series, online shows, etc.) will amount to 21.8 billion rubles from 2026 to 2028.

Source:

Institute for Internet Development
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