Sales of the indie "roguelike" Dungeon Clawler exceeded 100,000 copies in two weeks

Dungeon Clawler is a turn-based card strategy game with roguelike elements, where items for your deck need to be drawn using a claw from an arcade machine. The game debuted on Steam and mobile devices on November 21, 2024, and has sold over 100,000 copies to date.

According to Stray Fawn Studio, the developers of Dungeon Clawler, half of those copies were sold within just five days of the game's release. The developers did not specify how the sales were distributed across platforms. However, data from Gamalytic suggests that the majority of the sales came from the Steam version — their analytical service estimates Steam sales of Dungeon Clawler at 77,400 copies, generating a revenue of $614,400.

Stray Fawn Studio also mentioned that Dungeon Clawler had 185,000 wishlists before its release.

Currently, Dungeon Clawler holds a "Very Positive" rating of 89% on Steam. At its peak, the game was played simultaneously by 2,790 users on the Valve platform — the second-highest record among Stray Fawn Studio's games. Only the city-building game The Wandering Village had a higher peak, attracting 5,786 players on Steam.

Source:

Stray Fawn Studio
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