Hurricane-related disruptions have postponed the release of the indie game Antonblast
Fans of the indie game Antonblast will have to wait a bit longer for its release, as the launch date has been moved to December due to disruptions caused by Hurricanes Helene and Milton.
According to a post on X/Twitter from Tony Grayson, who leads the development team at Summitsphere, the hurricanes have created significant challenges for the team, many of whom are based in the southeastern U.S.
Grayson assured everyone that although the team is safe, the storms have impacted their ability to work, with some developers experiencing power outages.
To make sure the game debut offers the best possible experience, the team decided to shift the release from November 12 to December 3.
The message further includes a link to Project Hope, an organization offering hurricane relief support.