Inflexion implements restructuring measures, leading to the layoff of dozens of employees
Update, November 5, 2024: According to several insiders speaking to GamesIndustry.biz, Inflexion Games' recent layoffs affected over 50 employees. The Canadian government was notified about the staff reductions, with approximately 58 employees remaining at the company, excluding support staff. These cutbacks impacted various departments, including QA, concept art, and narrative, with some groups facing complete elimination.
Insiders also mentioned that Inflexion allegedly informed laid-off staff that full severance would be withheld unless they signed an agreement preventing them from making negative statements about the company. When asked to comment, a company spokesperson said:
"Affected employees have received the notification as per their employment contracts, along with additional compensation. Common in Canada, this compensation involves agreeing to maintain confidentiality and returning company assets.
"This challenging situation is distressing for all involved. To support the displaced team members, healthcare benefits will continue until the end of November, and all affected are enrolled in an employee assistance program for further support."
Update: A recent LinkedIn post stated that 65 employees were laid off over the past month, confirmed by a spokesperson.
Original story, October 30, 2024: Inflexion Games, the creator of Nightingale, is undergoing restructuring, resulting in the dismissal of numerous employees.
In a release to GamesIndustry.biz, Inflexion cited the gaming industry's "significant transition period" as a factor influencing such measures.
It's understood that Nightingale's Early Access launch did not generate sufficient revenue to sustain the current team size, according to GamesIndustry.biz.
"After considering various alternatives, we arrived at the tough decision to restructure for long-term viability," the statement declared, recognizing the need to part ways with many skilled and dedicated individuals.
The statement continued: "Our primary aim during this transition has been to treat everyone with compassion and respect, and to assist them in finding new opportunities."
An anonymous Inflexion employee revealed to GamesIndustry.biz that at least 22 people might be affected, based on internal communications.
This development follows the recent closure of Inflexion's UK division last week.
The Edmonton studio was established in 2018 by Aaryn Flynn, a former BioWare general manager, as part of Improbable.
In 2022, Tencent acquired the studio from Improbable, and earlier this year, Flynn noted that Tencent had been "nothing but gracious, supportive, and aligned with the vision of Nightingale's success and future growth and evolution."