Discover strategies to sustain momentum against a backlash to Equality, Diversity, and Inclusion initiatives at our upcoming HR Summit

Amiqus recruitment specialist Liz Prince is set to deliver a presentation at the GamesIndustry.biz HR Summit. Her session will focus on strategies to sustain diversity and inclusion programs in the face of ongoing challenges.

Prince, who is also at the helm of the G Into Gaming initiative, will analyze the reasons behind the backlash to EDI (Equity, Diversity, and Inclusion) measures. Additionally, she will illustrate practical methods for cultivating an inclusive workplace despite such resistance. This presentation is part of the upcoming GamesIndustry.biz HR Summit at the Royal Institution in London, occurring in about two weeks. Tickets are available now.

The conference will consist of various discussions and breakaway sessions on important topics related to HR, leadership, and talent management, culminating in the 2024 Best Places To Work Awards. Sessions will cover leadership, remote team management, and employee support during difficult times.

Sessions will delve into generational perspectives on work, artificial intelligence's potential impact on HR, and the mental health crisis. Key discussions will also include neurodiversity and innovative recruitment tactics to bridge the skills gap. Industry experts from companies like Compulsion Games, Dlala, Futurlab, Maverick Games, and Rare will participate, along with professionals from FreshSeed, Game Studio Training, GamePlan, and NextGen Skills, among others.

Main Stage Schedule:

09:00: Registration Tea/Coffees
09:30: Welcome to the GamesIndustry.biz HR summit — Christopher Dring (GamesIndustry.biz)
09:40: Economic and labor market conditions — Sheila Attwood (Brightmine)
10:00: AI in the Workplace — Tommy Thompson (AI and Games)
10:20: Break
10:45: Work expectations by generation — Andy Coley (Game Studio Training), Lisa Opie (Ubisoft), Michael Chan (Compulsion Games), Harinder Sangha (Maverick Games)
11:30: Supporting mental health — Hayley Blundy (Futurlab)
11:50: Building trust during challenging times — Steve Cuss (GamePlan Consultants)
12:15: Lunch
13:15: Personal boundaries and wellbeing as an HR Leader — Emma Smith (Hestia Talent)
13:45: Skills Crisis Report — Gina Jackson OBE (Pitchify)
14:10: Neurodiversity in the games industry — Pierre Escaich (Ubisoft)
14:35: Addressing EDI backlash — Liz Prince (Amiqus)
14:50: Leadership through change — Craig Duncan (Rare), Harriet Manson (Rare), AJ Grand-Scrutton (Dlala), Gemma Foster (Dlala)
15:40: Drinks/Networking
17:00: Best Places To Work Awards 2024
18:00: Drinks Reception

Breakout Room 1

10:45: Prioritizing mental health in the games industry — Sarah Sorrell (Safe In Our World), Emma Smith (Hestia Talent)
11:30: Leadership and Line Manager gap — Sarah Brewster (Freshseed)
13:15: Managing remote/distributed teams — Perri Lewis (Mastered)
14:00: Skills Half-Life — Scott Baxter (Wardog)

Breakout Room 2

10:45: Salary Survey Results — Sheila Attwood (Brightmine)
11:30: Spaces for neurodiverse workforce — Sean Hogan, Eimear Slattery (RKD)
13:15: New talent pipelines through apprenticeships — Phil Attfield (NextGen Skills Academy), Amy Smith (Framestore)
14:00: Mental health in the workplace — Hayley Blundy (Futurlab)

The event will conclude at 7 PM. Interested participants can purchase tickets here and direct sponsorship inquiries to George Corner.

gamesindustry.biz
Comments
Write a comment...
Related news