Media: Bungie fired 100 people due to a sharp drop in Destiny 2 revenue
The layoffs at Bungie affected 8% of the studio's staff, or about 100 people, according to sources from Bloomberg and IGN. According to their information, the cuts took place against the background of serious problems with Destiny 2.
What did the sources of the publications find out:
Two weeks ago, at a meeting with employees, Bungie CEO Pete Parsons announced that Destiny 2's annual revenue was 45% below forecasts.
According to Parsons, Destiny 2's popularity has plummeted. After the release of the Lightfall add-on, the level of player retention decreased.
The mood of Destiny 2 users is currently at an all-time low. Bungie employees have repeatedly informed management about this and wanted to make changes to the game.
Pre-orders of The Final Shape expansion did not meet the studio's expectations.
The Final Shape is well appreciated inside the studio, but they believe that the quality of the add-on can be improved. Its release was postponed from February to June 2024.
According to IGN sources, the layoffs at Bungie are an initiative of the studio itself, not Sony's gaming division. Bloomberg sources, on the contrary, say that the studio was affected by the restructuring of the PlayStation.
The cuts took place in the departments of testing, development, technical support, HR, design and many others. Some of the tasks will be outsourced.
Bungie's management tried to hide the scale of layoffs from employees.
▫️The dismissed will be paid a three - month severance package. However, they will lose all Bungie shares that they received before the sale of the Sony studio. Former employees would have been paid for these shares if they had worked at Bungie for a certain number of years.
Bungie is cutting costs. For example, for business trips and salary increases. It also freezes the hiring of employees.