Vacancies of the week: JustMoby, Azur Games and Dankolab are looking for employees

We are publishing a new list with gaming vacancies. This week they are wanted: a game designer at JustMoby, a senior-level game designer at Azur Games and a data analyst at Dankolab.

The selection was prepared by Marina Lopatina, Director of Business Development of Talents In Games. Recall that this is a job search service and a recruitment agency.

Marina LopatinaGame Designer at JustMoby (Remote work)


JustMoby is a group of companies that develops and publishes mobile games and applications.

Her portfolio includes the games Let’s Survive, Jigsaw Puzzles and Perfect Piano Keyboard. Total downloads of JustMoby games exceed 100 million.

Now JustMoby needs a game designer in the team working on the Raft Survival series of games.

Responsibilities:

  • maintaining design documentation;
  • calculating game balance and monetization;
  • improvement and correction of the game based on project analytics;
  • preparation of technical tasks for programmers;
  • support and consulting of the team at all stages of game development;
  • selection of references and setting tasks for artists.

Requirements:

  • structured and systematic approach to the creation of project documentation;
  • deep knowledge in the field of mechanics of free-play games, game logic, monetization, game economics;
  • good knowledge of the mobile games market, rich gaming experience;
  • analytical mindset;
  • a big plus will be the presence of completed and released projects.

Raft Survival: Ocean NomadSenior-level game designer at Azur Games (Remote work)


Azur Games is a developer and publisher of mobile games, headquartered in Cyprus.

The company has projects such as AXES Metaverse, State.io and World War Heroes. In total, her games have been downloaded over 3 billion times.

Azur Games is looking for an experienced game designer for a new Kingdom Clash project.

Responsibilities:

  • market analysis and tracking trends in the gaming industry, search for promising ideas and mechanics;
  • analyzing player feedback, working with statistics;
  • analysis of metrics of launched features;
  • economy calculation and balance adjustment;
  • formation and testing of hypotheses;
  • writing documentation, technical tasks for the team on the technical and art part;

Requirements:

  • at least three years of experience as a game designer;
  • the desire to develop free-duplex midcore projects for mobile devices;
  • knowledge of the gaming industry and current gaming trends, understanding of the criteria for the success of mobile games;
  • ability to work with game documentation: concept documents, technical tasks, etc.;
  • good math, confident work with tables (game calculations, balance);
  • attention to detail, proactivity, high sociability, perseverance and healthy perfectionism.

Kingdom ClashData Analyst in Dankolab (Remote work)


Dankolab is a studio that has been developing mobile games and applications for over 10 years.

During this time, she has created more than 100 projects for iOS and Android.

The studio needs a capable data analyst.

Responsibilities:

  • collect and validate reports, find insights in data;
  • configure dashboards to monitor key marketing indicators;
  • participate in the development of the LTV model.

Requirements:

  • good knowledge of SQL and Python;
  • experience with Tableau will be a plus;
  • experience in game development will also be a plus.

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