tinyBuild raised its annual forecast due to strong game sales
The new games from tinyBuild are selling so actively that the company has revised its financial forecast for 2026. Now it expects to earn more than initially planned.
Probably Stolen
According to the latest estimates, tinyBuild's annual revenue is expected to reach $54-56 million. To understand the scale, note that this is half more than it was in 2025. However, it's still far from a record—2022 remains tinyBuild's best year on record, with revenue totaling $63.29 million.
TinyBuild also hopes to achieve an adjusted EBITDA in the range of $7 to $8 million. If successful, this would be an increase of 25-43% compared to the previous year.
As tinyBuild explained in a statement to investors, the reason for the revised forecast is a recent series of record game releases. They reminded that ReStory sold 500,000 copies in one and a half months, Graveyard Keeper 2 sold 500,000 copies in two days, and Probably Stolen reached one million copies in one and a half weeks. Additionally, other new releases in 2026 like Hozy, All Will Fall, and SAND: Raiders of Sophie also performed well.
“The pace in this industry is just insane. We constantly experiment, listen to players, and quickly adjust our course. Our teams have the freedom to make decisions quickly and allocate resources to what's working. We are now seeing the fruits of these efforts,” commented tinyBuild CEO Alex Nichiporchik on the forecast adjustment.
Whether tinyBuild's revised forecast will come true or not will be known in the spring of 2027. The company usually publishes its annual report in March.
