In 2025, Remedy's revenues have increased, amounting to €59.5 million
Remedy Entertainment recently released its financial statements, revealing a notable increase in revenue for the fourth quarter, primarily due to heightened royalties and increased game sales of Alan Wake 2 and Control.
The report covers the entire fiscal year, showcasing a 17% revenue increase, but also includes a €14.9 million operational shortfall due to the disappointing performance of the multiplayer game FBC: Firebreak.
Key financial highlights are as follows:
Financial Overview
Fourth Quarter 2025
- Revenue: €17 million (growth of 46.3%)
- Operating Profit: €0.7 million (an improvement from a €1.4 million loss in 2024)
Full Year 2025
- Revenue: €59.5 million (an increase of 17%)
- Operating Loss: €14.9 million (compared to €4.3 million in 2024)
Key Developments
In its fourth quarter, nearly half of Remedy's total revenue was attributed to royalties and game sales, with Alan Wake 2 and Control contributing significantly. The company attributed its improved profitability over last year to this revenue boost.
Additional sales of the 2019 game Control reached one million units in the fiscal year, spurred by the announcement of its sequel, Control: Resonant, revealed during The Game Awards in December 2025. The sequel is anticipated to release this year.
Interim CEO Markus Mäki remarked that the initial feedback on Resonant was "excellent," citing strong player and community response, evidenced by favorable wishlist statistics.
Alan Wake 2 also contributed to revenue, notably for earning PlayStation Plus royalties in October during Q4. The game continued to deliver consistent unit sales and royalties throughout the year, along with other titles in the Alan Wake series.
Tero Virtala, who led as CEO for nine years, left the position last October, with Markus Mäki stepping in as interim CEO. Recently, former EA executive Jean-Charles Gaudechon was named the new CEO and will begin on March 1, 2026.
Mäki reflected, "Following challenging periods, Q4 marked a positive and profitable turnaround. Our single-player releases performed well in the market, and Control: Resonant's announcement was warmly received."
For the year, Remedy credited revenue growth to development fees from remakes of Max Payne 1 & 2, Control: Resonant, royalties from Alan Wake 2, and revenue from FBC: Firebreak subscription services.
In total, development-related fees reached €32.9 million, while game sales contributed €26.6 million.
June 2025 saw the release of FBC: Firebreak, Remedy's first self-published game, a cooperative experience based on Control. However, its performance fell short of expectations, with the company later expressing it "hoped for a better launch."
Later, Remedy released a profit warning owing to "weak sales" of Firebreak and recognized a non-cash write-down of €14.9 million, representing the bulk of Firebreak’s development costs and related expenses.
This reassessment led Remedy to adjust its 2025 forecast, initially anticipating a rise in operating profit but instead closing the year with a loss due to the non-cash impairment.