Revenue increased by nearly a third, the release of GTA VI has been delayed again — key points from the Take-Two report

GTA VI is ultimately not releasing on May 26, 2026, as stated in the latest financial report from Take-Two Interactive. The company, along with its subsidiary studio Rockstar Games, has decided the game needs more time for polish, postponing the release by six months — it is now scheduled for November 19, 2026.

GTA VI postponed to November 19, 2026

GTA VI

In a conversation with investors, Take-Two CEO Strauss Zelnick admitted that postponing games is "always painful," but his company has never regretted such decisions. He believes it's better than releasing unfinished projects.

Let's move on to the key figures and data from the report.

  • For the quarter that lasted from July to September 2025, Take-Two earned $1.77 billion, an increase of 31% year-over-year.
  • 72% of the revenue came from so-called recurring expenses, including microtransactions, DLC sales, in-game advertising revenue, etc.
  • The revenue breakdown by platform is as follows: 46% — mobile games, 41% — console games, 13% — PC games.
  • Take-Two is still operating at a loss, but its net losses have decreased. They amounted to $133.9 million compared to $365.5 million the previous year.
  • Borderlands 4 launched slightly weaker than Take-Two anticipated, affected by the poor technical condition of the game's PC version.
  • Conversely, Mafia: The Old Country and NBA 2K26 exceeded the company's expectations.
  • Take-Two has raised its forecast for the entire fiscal year, ending on March 31, 2026. Now it expects revenue in the range of $6.38-6.48 billion instead of the previously projected $6.1-6.2 billion.

Updated Sales and Download Statistics for Take-Two Interactive Games

  • GTA V — 220 million copies. The entire series — 460 million copies.
  • Red Dead Redemption 2 — 79 million copies. The entire series — 106 million copies.
  • NBA 2K26 — 5 million copies. The entire series — 167 million copies.
  • Borderlands series — 99 million copies.
  • Sid Meier’s Civilization series — 80 million copies.
  • Mobile game downloads from Rollic Games exceeded 3.8 billion. Specifically, Color Block Jam amassed 50.8 million downloads, Timeline Up! — 8.4 million downloads, Knit Out — 7.8 million downloads, Crowd Express — 5.6 million downloads, and Hole People — 4.6 million downloads.

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Take-Two Interactive
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