Don't Nod's revenue for the first half of the year increased to €7 million, alongside announcing a partnership with Netflix

Image credit: Don't Nod

Developer Don't Nod from France experienced a significant increase in revenue for the first half of 2025, reaching €7 million, up from €1.8 million in the previous year. This surge largely resulted from the game's inclusion in PlayStation Plus.

Despite this increase, the performance of Lost Records: Bloom & Rage fell short of expectations, resulting in a write-down of €13.1 million.

During the same period, Don't Nod's operating revenue saw a 5% decline, settling at €13.9 million. The company also noted a reduction in capitalized production amounting to €5.9 million, partly due to completing Bloom & Rage and halting two projects, P12 and P13.

Previously, in October, Don't Nod had unveiled a "reorganisation project" in response to the downturn in results from the first half of 2024, influenced by the lackluster performance of Banishers: Ghost of New Eden and Jusant.

This restructuring meant up to 69 jobs were put at risk within its French workforce, which led to a strike by employees on November 8.

By late August 2025, Don't Nod had finalized the "reorganisation of [its] Paris studio." The company projected operational savings of €5 million for the fiscal year, excluding the cost associated with the reorganisation.

In Montreal, after completing Bloom & Rage in June 2025, the studio underwent job cuts, achieving a projected cost saving of €1.1 million for the year.

Looking forward, Don't Nod is advancing the development of its forthcoming IP, Aphelion (referred to as P10), expected to launch the following year.

The company also announced a partnership with Netflix to develop a new narrative video game based on a major IP, currently underway at its Montreal studio.

This collaboration, as per Don't Nod, signifies a significant step forward, endorsing its status as a storytelling expert for prominent IPs and its ambitions to delve into new domains such as cloud gaming.

Don't Nod's CEO, Oskar Guilbert, remarked on the robust revenue growth and noted that the complete benefits of their performance plan would be apparent in the latter half of the year. He emphasized the company's commitment to developing its intellectual properties through co-productions while engaging in external license-based projects.

Guilbert added that the company, with its team, would continue to uphold and showcase its distinct identity rooted in widely praised narrative experiences and engaging game mechanics.

gamesindustry.biz
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