Take-Two's net bookings for the first quarter of 2026 saw a substantial increase, reaching $1.42 billion, which is "significantly above the guidance range"

Take-Two Interactive reported a notable 16% rise in net bookings, reaching $1.42 billion for its first fiscal quarter. This figure surpasses the forecasted range of $1.25 billion to $1.3 billion.
Owing to its strong quarterly performance, the company has elevated its projections for Q2 to between $6.05 billion and $6.15 billion.
The impressive results were partly due to stronger-than-anticipated performances from several mobile games, alongside continued success from Rockstar's Grand Theft Auto series.
Financial Overview
For the quarter ending June 30, 2025:
- Net Revenue: $1.5 billion, which is a 12% increase compared to the same period last year
- Net Loss: $12 million, down from a $262 million loss in the comparable period last year
- Total Net Bookings: $1.42 billion, marking a 16% year-over-year increase
Key Developments
Notable growth was seen in various segments during the first quarter of 2026, with Rockstar Games witnessing heightened engagement after the release of Grand Theft Auto 6's second trailer. The trailer attracted over 475 million views, significantly boosting GTA Online’s engagement, aided by a new content update. Recurrent consumer spending expanded more than anticipated, with new player accounts increasing 50% year-on-year.
Recurrent consumer spending surged 17%, outstripping the company's forecast of 7%, and this category made up 83% of total net bookings.
2K Games also achieved considerable advancements, with NBA 2K25 selling over 11.5 million copies. Daily active users surged by 30%, leading to a 48% rise in recurrent consumer spending.
In the mobile gaming sector, performance across titles such as Toon Blast, Match Factory, NBA 2K All-Star, and Color Block Jam exceeded expectations greatly. Particularly, Rollic's Color Block Jam emerged as the studio's top-grossing title, maintaining its chart-topping status throughout the first quarter. Meanwhile, 2K's WWE SuperCard has surpassed 37 million downloads to date.
"Our stellar first quarter results showcase the ongoing demand for our main series and highlight the successful diversification of our business," remarked Take-Two chairman and CEO, Strauss Zelnick.
Looking forward, the company anticipates recurrent consumer spending to climb approximately 4%, making up 76% of net bookings.
Take-Two projects that its net bookings will consist of approximately 45% from Zynga, 39% from 2K, and 16% from Rockstar Games.
The company expressed optimism about future launches, stating, "We are excited about Take-Two's positive trajectory and eagerly await the upcoming releases of Mafia: The Old Country, NBA 2K26, and Borderlands 4. We hold great confidence in our long-term plans and expect to achieve unprecedented net bookings in fiscal 2027, setting a new standard for our business and paving the way for increased profitability."