In the first quarter of 2025, Capcom's game sales were largely driven by its back-catalogue titles

Capcom has published its financial report for the first quarter of the 2025 fiscal year, revealing a robust increase in both net sales and profits. The period also saw a notable rise in unit sales of both new releases and existing titles compared to the previous year.
The company described these results as "a solid start" toward fulfilling its targets for the entire fiscal year.
Financial Performance
For the quarter ending on June 30, 2025:
- Net sales: ¥45.5 billion ($303 million), representing a 53.7% increase from the prior year
- Operating profit: ¥24.6 billion ($164 million), a surge of 90.8% year-on-year
- Ordinary profit: ¥22.9 billion ($153 million), up 69.7% year-on-year
- Net income: ¥17.2 billion ($115 million), showing a year-on-year growth of 72.8%
Key Developments
Capcom witnessed a prosperous Q1 2025, with increased revenue and profit margins largely attributed to higher sales of older titles.
The firm reported that it "worked to boost global unit sales within its core Digital Contents division by launching existing titles on new platforms and bolstering catalog title sales."
This strategy led to a total sales volume of 14.16 million units across 243 titles, compared to 9.53 million units during the same period last year—a 67% increase.
The surge in back-catalogue sales was primarily fueled by well-known franchises, with significant sales for Devil May Cry 5 (1.78 million units), Resident Evil Village (923,000 units), Resident Evil 4 (706,000 units), and Street Fighter 6 (538,000 units).
An increase in Devil May Cry 5 sales was partially driven by Netflix's adaptation of the series, released in April, while heightened interest in Resident Evil games followed the announcement of Resident Evil Requiem.
Capcom aimed to "amplify the brand value of its IPs by syncing major content activities with esports, movies, TV shows, and licensing operations."
These efforts resulted in a remarkable increase in back-catalogue sales, reaching 13.36 million units, a 69% rise from the previous year's 9.26 million units.
Street Fighter 6 (now cumulative 5 million units sold) likely benefited from its June launch on the Nintendo Switch 2 and Capcom's continuous esports endeavors.
While the sales of Monster Hunter Wilds were described as "soft," with 477,000 units sold in Q1 2025, Monster Hunter Rise's sales continued to expand. Wilds' cumulative sales are now at 10.6 million, while Rise stands at 17.6 million units.
Capcom highlighted its best-selling series, led by Resident Evil reaching 174 million units, Monster Hunter at 122 million units, and Street Fighter at 57 million units.