In the first quarter of 2025, Capcom's previously released titles led the company's game sales.

Capcom has unveiled its financial performance for the first quarter of 2025, revealing substantial gains in net sales and income, alongside a notable rise in both new and back-catalogue game unit sales compared to the previous year. The company described this performance as an encouraging beginning toward realizing its annual objectives.

Financial Overview

For the quarter ending June 30, 2025:

  • Net sales: ¥45.5 billion ($303 million), representing a 53.7% increase from the previous year
  • Operating profit: ¥24.6 billion ($164 million), a growth of 90.8% year-on-year
  • Ordinary profit: ¥22.9 billion ($153 million), up 69.7% compared to last year
  • Net income: ¥17.2 billion ($115 million), showing a 72.8% rise year-on-year

Key Developments

The quarter was marked by a notable upswing in sales and profitability for Capcom, largely fueled by elevated sales of previously released games. The company reported efforts to boost global sales within its core Digital Contents sector by launching existing titles on updated platforms and enhancing the performance of catalog titles.

Total unit sales reached 14.16 million units for 243 titles, marking a significant increase from 9.53 million units in the corresponding period of the prior year, translating to a 67% increase.

Notably, back-catalogue sales were driven by popular franchises, with sales figures including 1.78 million units for Devil May Cry 5, 923,000 units for Resident Evil Village, 706,000 units for Resident Evil 4, and 538,000 units for Street Fighter 6.

The surge in demand for Devil May Cry 5 coincided with the launch of the Devil May Cry TV series on Netflix in April, while heightened interest in Resident Evil titles was spurred by the announcement of Resident Evil Requiem.

Capcom’s strategy to elevate the profile of its intellectual properties involved integrating major content initiatives with esports, film and television productions, and licensing activities, resulting in a 69% increase in back-catalogue sales to 13.36 million units, up from 9.26 million the prior year.

Street Fighter 6 appears to have gained traction following its release on Nintendo Switch 2 in June, alongside Capcom's concerted efforts in the esports arena. Sales for Monster Hunter Wilds were described as modest, with 477,000 units sold in Q1 2025, only slightly more than Monster Hunter Rise's 389,000 units. To date, Monster Hunter Wilds has sold 10.6 million units, while Monster Hunter Rise stands at 17.6 million units.

Capcom outlined significant sales milestones for its top franchises: Resident Evil leads with 174 million units sold, followed by Monster Hunter at 122 million units, and Street Fighter at 57 million units.

gamesindustry.biz
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