Revenue from all business segments has declined — and more from Embracer Group's annual report
The last financial year (April 2024 — March 2025) was mixed for Embracer Group. The holding company’s revenue across all sectors decreased, but this did not prevent it from turning a profit and achieving a net income.
Kingdom Come: Deliverance II
Overall Data for Embracer Group
- Embracer Group’s annual revenue amounted to SEK 22.37 billion ($2.33 billion). This is a decrease of 18% year-on-year.
- The holding company reported a net profit of SEK 2.54 billion ($265 million). In the previous year, its losses exceeded SEK 13.34 billion ($1.4 billion).
- The console and PC games segment brought in the most money for Embracer Group — SEK 10.45 billion ($1.09 billion). However, its revenue for the year fell by 27%.
- The second-largest revenue segment was non-gaming entertainment and services — SEK 6.56 billion ($684 million, -7%). The third place went to the mobile games segment — SEK 5.36 billion ($558 million, -9%).
- At the end of March, Embracer Group had 7,180 employees. Following the spinoff of Coffee Stain Group at the end of 2025, this number will be approximately 6,000.
Data on Embracer Group Games
- Annual sales of new console and PC releases halved to SEK 2 billion ($211 million).
- Embracer Group did not name the most successful new games for the entire year but highlighted several titles that performed well from January to March 2025. These include Kingdom Come: Deliverance II, Tomb Raider IV-VI Remastered, Wreckfest 2, and Hyper Light Breaker.
- Annual sales of console and PC games from the back catalog dropped by 15% to SEK 5.87 billion ($611 million).
- Over the year, gamers downloaded Embracer Group’s mobile games 940 million times — 86 million fewer times than the previous year. The overall monthly active audience for mobile games decreased to 214 million people. The daily active audience also fell to 27 million people.
- By March 31, 2026, Embracer Group plans to release 76 games, including Gothic 1 Remake, Killing Floor 3, and Marvel 1943: Rise of Hydra.
- Embracer Group expects Marvel 1943: Rise of Hydra to earn well, but the game’s margin will not be as high as desired because part of the revenue will go to partners.