The RNIB has introduced an accessibility toolkit aimed at developers to aid gamers experiencing sight loss
The Royal National Institute of Blind People (RNIB) has introduced the Design for Every Game program, aimed at aiding developers in creating games that are accessible to individuals with visual impairments.
According to information on their site, this initiative includes a player testing panel composed of visually impaired gamers from various backgrounds.
RNIB is inviting participation from the gaming sector, researchers, and academics to collaborate with the panel, promoting inclusivity and accessibility in gaming and research.
The program also includes the Best Practices in Accessible Gaming 2024 Development Kit, crafted to assist game developers in embedding accessibility features into their projects.
The charity stated, "With tailored solutions and accessibility structures specific to platforms, the DevKit enables [developers] to build engaging, completely navigable environments that serve the needs of visually impaired gamers without compromising on technical standards."
Moreover, RNIB partnered with TP&M and HEX to create the browser-based game Spectrum Shift, which showcases DevKit features such as narrated menus, audio signals, tactile feedback, adjustable UI, and visuals with high contrast.