Roblox experiences a surge in bookings, reaching $1.1 billion in the third quarter
Roblox's financial outcomes for Q3 2024 highlight a noteworthy boost in bookings, linked to exceptional growth in its console segment.
Financial Performance
- Revenue: Achieved $919 million, marking a 29% increase from the previous year
- Bookings: Reached $1.1 billion, reflecting a 34% growth on a yearly basis
- Net Losses: Recorded $240 million, improving from $278 million during the equivalent period in the prior year
Key Developments
The number of daily active users (DAU) rose by 27%, reaching 88.9 million year-over-year.
The total hours engaged went up by 29% annually, amounting to 20.7 billion.
The company attributed part of its success to substantial growth in its console operations, now comprehensively available on PlayStation.
Console bookings represented 8% of the quarter's total, while 92% were from PC and mobile platforms, which saw a 28% yearly increase.
Initiatives in artificial intelligence, improvements in the virtual economy and marketplace, app performance, and live operations drove recent growth.
"Roblox's strong Q3 performance highlights our platform's vigor and effective expansion strategies," stated CEO David Baszucki.
"We focus on developing the largest social interaction platform dedicated to play, with innovation and safety as our priorities to sustain shareholder value and community engagement."
The company foresees fourth-quarter 2024 revenue between $935 million and $960 million, with bookings projected to be in the range of $1.33 billion to $1.36 billion.