By July, the gaming industry had concluded deals worth $107 billion — almost the entire amount fell in the first quarter
Drake Star company told how the first half of 2022 passed for the gaming industry. She estimated that the volume of investments, public offerings, as well as M&A transactions announced and/or closed during this time reached a record high of $107 billion.
In total, gaming companies have concluded 651 deals — 16 less than in the first half of 2021.
▪️M&A accounted for $95.4 billion out of all $107 billion. For investments — $7 billion. For public offerings — $4.6 billion.
If we look separately at the second quarter, during this time the companies reported 264 transactions with a total value of $8.3 billion. Although in April-June there were no deals of the level of Microsoft and Activision Blizzard (it alone is estimated at $68.7 billion), there were no notable agreements. Among them is the purchase of a number of Square Enix assets by Embracer Group holding ($300 million), as well as the takeover of SYBO by Miniclip.
▪️Drake Star expects that by the end of the year the volume of transactions will amount to $150 billion.