Gameloft's profit fell by 40% in the 1st quarter of 2017

Revenue (EBITA) of mobile developer Gameloft in the 1st quarter of 2017 decreased to $3.2 million against $5.4 million that the company earned in the previous quarter.

That is, the volume of the fall was 40%.

Gameloft’s revenues decreased by 1.4% to $73.9 million compared to the previous quarter. This is the second largest quarterly revenue of the company for the entire time of its existence.

The DAU and MAU indicators in Gameloft games, according to Vivendi’s press release, “increased slightly compared to the previous quarter.” The daily mobile audience reached 16 million players in January-March, and Gameloft games collected up to 138 million gamers per month.

The key titles for Gameloft in the last quarter were Dragon Mania Legends, Disney Magic Kingdoms, March of Empires, Modern Combat 5, Sniper Fury and Asphalt Airborne. Their sales have increased markedly.

Released in March, N.O.V.A. Legacy and Gangstar New Orleans also got off to a good start, gaining 12 million and 7 million downloads, respectively.

Source: Vivendi blog

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