Rockstar partners with Cfx.re, creators of roleplay multiplayer frameworks for GTA V and Red Dead Redemption 2

Cfx.re, the group behind roleplay multiplayer tools for titles like GTA V and Red Dead Redemption 2, has officially joined Rockstar Games. The company, known for its rocky relationship with the modding community, will now support them in their efforts.

Cfx.re joins Rockstar Games, which will help the team improve their roleplay mods for GTA V and RDR 2

On August 11, Rockstar announced a partnership with Cfx.re on its official website. The terms of the deal remain undisclosed, so it is unclear whether this is an acquisition or more like an acqui-hiring. But the fact is that the team is now “officially a part of Rockstar Games.”

“Over the past few years, we’ve watched with excitement as Rockstar’s creative community have found new ways to expand the possibilities of Grand Theft Auto V and Red Dead Redemption 2, particularly through the creation of dedicated roleplay servers. As a way to further support those efforts, we recently expanded our policy on mods to officially include those made by the roleplay creative community.”

In a forum post, Cfx.re noted that the deal won’t have any noticeable impact on their day-to-day operations. So it seems that the team will now have more resources to improve their platform.

According to Rockstar, the partnership should help Cfx.re “find new ways to support this incredible community and improve the services they provide to their developers and players.”

Cfx.re is best known for creating various tools and frameworks that allow users to create their own roleplay servers for popular Rockstar games. Their two main projects are FiveM (for GTA V) and RedM (RDR 2).

Roleplay servers, which enable new game modes, rules, and community-created experiences, have also significantly increased the popularity of Rockstar titles on Twitch and similar platforms.

However, the company has a history of conflicts with some members of the modding community. In 2015, it banned the team behind the FiveM mod, saying at the time that it was an “unauthorized alternate multiplayer service that contains code designed to facilitate piracy.”

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