The authors of Cocos2D-x raised $40 million to create a gaming blockchain platform
They continue to invest in the gaming blockchain. The Beijing startup Cocos-BCX, which creates a blockchain platform for game developers, announced the attraction of a large tranche. $40 million was invested in the startup.
What does Cocos-BCX do?
The creators of Cocos-BCX position their eponymous product as a comprehensive platform for game development. It is assumed that it will help developers with solving problems of creating, launching and scaling blockchain games on leading blockchain platforms.
The developers see their main task in creating an open system that will support all possible development and blockchain environments. The nuance is that the authors want not only to link the blockchain solutions available on the market, but also launch their own.
What does Cocos2D-x have to do with it?
For two reasons. The first is technology, the second is people.
Cocos-BCX is built on the basis of Cocos2D-x, whose user base, recall, is 1.1 million developers. The engine has developed projects such as Angry Birds, Badlands and Clash of Kings.
The startup itself was founded by the authors of the engine, and Cocos-BCX is headed by Haozhi Chen, CEO of Chukong Technologies. The latter is the creator and operator of Cocos2D—x.
Who invested and where will the money go?
Among the investors are a number of blockchain funds, such as Binance Labs, NEO Global Capital, as well as 500 Startups, which previously acted as one of the investors of Vungle, Bechance and GitLab.
The funds they have contributed will accelerate the development of the platform, and, as stated, will help Cocos-BCX to enter new markets.
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