The leadership summit for Gamescom developers is set to make a return next month, concentrating on resilience, future-proofing, and the impact of "AI disruption"

The upcoming Gamescom dev leadership summit is set to take place in Lisbon, Portugal, for its third installment in February. Scheduled for February 24-26, this exclusive gathering targets C-level executives, founders, and top decision-makers, featuring six roundtables over three days. Topics will explore studio resilience, evolving business models, and managing AI disruptions.

Organizers emphasize this summit's focus on fostering candid, high-level discussions distinct from standard conferences. It aims to encourage open dialogue and collaboration among senior leaders, with an agenda influenced by the participants themselves.

The organization released a statement highlighting the 2026 summit's role during a significant transition phase in the global gaming industry. Powered by Xsolla, the event provides a chance for industry leaders to pause, reflect, and strategize for the future. Lars Janssen, the summit's host and CEO of Deck13, commented on its evolution into a reliable venue for strategic reflection and open discourse.

Keynote speakers include PixelAnt Games' co-founders, Pawel Rohleder and Adam Lason, and AI researcher Dr. Tommy Thompson, discussing creative independence and AI impacts on the gaming sector.

Additional speakers and panelists are:

  • Adam Lason, Co-Founder at PixelAnt Games
  • Allen Murray, VP of Production at Studio ZAUM
  • Blake Rebouche, Lead Quest Designer at Guerrilla
  • Bogdan Draghici, Creative Cinematic Director at Massive Entertainment
  • Christion Fonnesbech, Founder & Head of IP at Leverage
  • Dimitri Barabe, Production Manager - Studio Operations at Quantic Dream
  • Garrett Young, COO/General Manager at emptyvessel
  • Garry Seto, Founder at Massive Damage Games / Electric Ink Games
  • Jeferson Valadares, President at Associação de Produtores de Videojogos Portugueses
  • Lisa Kretschmer, Senior Manager Global Studio Strategy at IO Interactive
  • Lars Janssen, CEO at Deck13
  • Matt Firor, Consultant, Former Studio Director at ZeniMax Online Studios
  • Maria Cornelius, Independent Advisor & Investor in Games & Interactive Entertainment, Former Chief Product Officer at Arrowhead Game Studios
  • Marie Mejerwall, Consultant & Game Director
  • Pawel Rohleder, Co-Founder / Studio Director at PixelAnt Games
  • Per Strömbäck, Managing Director at Dataspelsbranschen - Swedish Games Industry
  • Stefanía Halldórsdottir, CEO at Avalanche Studios
  • Dr. Tommy Thompson, AI Researcher and Game Developer at AI and Games
  • Tymon Smektala, Dying Light Franchise Director at Techland

To learn more or make a reservation, visit the official website.

Gamescom dev leadership summit
Image credit: gamescom
gamesindustry.biz
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