In Moscow, at the "Gaming Industry" conference, representatives from the company "1C", Overmobile, and the creators of No, I'm not a Human will speak
Very soon — on October 16 — the "Gaming Industry" conference will take place in the capital of Russia. We are sharing the first details of the event's program.
Although the official opening of the "Gaming Industry" in Moscow is scheduled for October 16, unofficial activities will start a bit earlier. On the evening before the conference, a pre-party will take place where developers and publishers can meet and exchange business cards. The venue will be the "Youth" bar on Suschevskaya Street. By the way, the first drink at the pre-party is on the organizers.
The conference itself will be extremely eventful. A total of 40 presentations are planned across three streams. The upcoming talks can be categorized into the following thematic blocks: "Opportunities and Niches," "Development," "Mobile," and "Indie."
Let's focus on some of the speakers:
- Olga Shkirando, visionary of the studio Trioskaz, will discuss the interaction of indie developers with publishers. Notably, Trioskaz recently released the horror game No, I’m not a Human, which has already shown good sales;
- Olesya Motolyga, producer and screenwriter at Perelesoq studio, will conversely talk about self-publishing and whether publishers are needed at all nowadays;
- Daniil Kolesnikov, business development manager at HeroCraft, will share the story of creating the game Pirate Arena. He will discuss the company's work on the project and its expenditures on numerous experiments;
- Timur Musin, project manager at 1C, will present on "Unconventional Approaches to Developing Conventional Games";
- Danila Kamenev, head of publishing at Indie GO Fund, will offer advice to independent developers on how to attract audience attention to their games and build wishlists;
- Kesha Skirnevsky, head of Kesha Games and founder of Skazbuka, will talk about his experience transitioning to solo development after many years in companies. He'll also discuss the potential of AI collaborators and how to manage them;
- Industry veteran Oleg Dobroshtan, who has worked at Astrum Entertainment, 101XP, Nival, and several other companies, will conduct a workshop. He will share specific examples of crisis management.
We also highlight a couple of panel discussions. One will be on the topic "What's Happening with the Russian Indie Scene in 2025." Its moderator will be Pyotr Salnikov — co-founder of Disgusting Men and Book Burner Games, as well as the host of the podcast The House of The Dev. The second discussion will explore the best current pathways into game development, featuring representatives from VK Play, Sociaro, Maningame, and Take Top Entertainment.
The conference will not lack a developers' exhibition. Complementing it will be an indie pitch session where indie teams present their games to experts. Those wishing to participate in both activities need to apply. Applications for the exhibition are open until October 13, while the deadline for the indie pitch is somewhat earlier — October 9.
Additionally, the "Gaming Industry" will feature a special expert area by the educational project WN Academy — "Ask an Expert." Conference guests can ask specialists from various companies questions and receive individual consultations.
The Moscow "Gaming Industry" will conclude with a large networking party at HookahPlace VDNH, located at 2nd Ostankinskaya Street, building 3. It's near VDNH, and the bar's windows offer a view of the Ostankino Tower.
You can learn more about all the nuances of the conference in Moscow on the "Gaming Industry" website.