The Talents in Games Online conference gathered 5,728 listeners from 128 countries
Last week, an online conference for game specialists Talents in Games Online was held. We share its results.
Talents in Games Online ran for four days in one stream — from December 1 to December 4. There were reports on working on graphics, programming, writing stories, as well as the basics of game design and working with gaming communities.
In total, 16 lectures were delivered during the week. They gathered a total audience of 5,728 people. The geography of the event was as wide as possible — 128 countries. Most of the viewers came from Asia — 37.2%, Europe was in second place with 23.5%, and North America was in third place with 14%. Russia accounted for only 7.5% of listeners.
Participation in Talents in Games Online was free. To do this, it was enough just to register on the WN Hub platform, at the facilities of which the event was held. The reports from the conference were broadcast directly on Twitch (they can still be viewed at this link, later they will be available directly on the hub).
Talents in Games Online is a regular event from WN Media Group. He is the online heir to the eponymous series of events, which was launched a year earlier. Before the start of the pandemic, Talents In Games managed to take place in a physical format twice — last summer in St. Petersburg and last fall in Minsk.
The online event was held for the second time. The first time Talents in Games Online took place in June of this year.