Roblox maintains that its intention to begin imposing fees on creators for brand integrations is "not about revenue at all"
Starting next year, Roblox will implement charges for creators who feature brand integrations within their experiences.
According to a Gamesbeat report, which cites undisclosed sources, Roblox executives have engaged in discussions with significant stakeholders about this forthcoming change.
Stephanie Latham, Roblox's VP of global brand partnerships and advertising, noted that the fee is a component of a broader set of modifications aimed at increasing creator access to advertising formats and enhancing collaboration with brands.
"Our focus is not on revenue," Latham stated. "We aim to advance our engagement with users, creators, and brands."
"Brands are integral to Roblox's everyday environment," she explained, describing the move as a strategic approach to the increasing commercial activity on the platform.
This policy alteration signifies a shift in Roblox’s approach to advertising partnerships. Presently, Roblox takes 30% of revenue from in-app purchases but allows creators to independently handle their licensing and ad agreements.
"By standardizing ad measurement and labeling, we can transform individual deals into a scalable system, enabling creators to value their contributions aptly, while Roblox handles the intricacies of global compliance," Latham said.
Concerns emerged about the potential for this change to hinder creators' ability to maintain independent advertiser relationships, raising antitrust issues. However, Roblox assured that the brand process aims to secure the nature of content on the platform.
A Roblox spokesperson informed GamesBeat, "Ensuring the safety and proper disclosure of promotional commercial content is our priority. We are also moderating this content and offering additional services like in-house ad measurement."
The specific details of the new policy remain undetermined, but Latham mentioned that these changes are slated for implementation in 2027 and that current deals up to the year’s end remain unaffected.
"The intention is to ensure over the coming months that we establish a framework beneficial to all involved," Latham mentioned.
Roblox has also introduced two new programs to assist developers. The Roblox Incubator and Roblox Jumpstart initiatives aim to support creators with ambitions to build and scale. The Incubator is a six-month initiative helping experienced teams refine game ideas into successful products with mentorship from Roblox experts.
In a related development last month, gamesindustry.biz reported that Roblox disputed accusations from a Los Angeles lawsuit alleging inadequate protection of children from predatory behavior on the platform. Additionally, the Australian government has expressed similar concerns over child safety on Roblox.