Bloober Team generated less than 1% of its semi-annual revenue in Poland, with its largest market being Asia

The Polish studio Bloober Team released a report for January-June 2025. It revealed that it earned only 67 thousand zlotys ($18,500) on its home market over six months. This is 0.15% of its global revenue.

In total, Bloober Team’s revenue for the first half of 2025 amounted to 45.79 million zlotys ($12.63 million) — 6.4% less than the previous year.

Bloober Team did not break down the revenue by specific countries but instead shared the share of its income in different regions.

  • Asia — 63.99% of revenue;
  • North America — 31.8% of revenue;
  • Europe — 4.07% of revenue.

Notably, in the first half of 2024, Bloober Team’s main market was not Asia but North America. However, by 2025, game sales there had almost halved, while in Asian countries, they increased. This is likely due to the studio signing a number of new distribution agreements in China, Hong Kong, Macau, and Taiwan in the spring.

The report also mentioned that Bloober Team’s net profit in the first half of 2025 was 32.6% lower than the previous year, dropping to 9.75 million zlotys ($2.3 million).

It is important to note that the studio’s new game — Cronos: The New Dawn — was released in the second half of 2025, so its sales are not included in the report.

Source:



Bloober Team

Comments
Write a comment...
Related news