10.09.2025

According to Newzoo, the worldwide games market is projected to hit $188.8 billion by 2025

Newzoo's recent analysis predicts that by 2025, the worldwide gaming market will be valued at $188.8 billion, marking a 3.4% growth annually.

The primary contributor to this expansion is anticipated to be console revenues, which are expected to climb by 5.5% to $45.9 billion. Key factors include the debut of the Nintendo Switch 2 and an increase in software pricing along with major game releases.

Image credit: Nintendo

Despite its challenges, mobile gaming remains projected to dominate revenue streams, aiming for $103 billion in earnings. However, the challenge of game visibility in app stores and online platforms may slow its growth.

PC gaming revenue is on track to grow by 2.5% year-over-year, reaching $39.9 billion, accounting for 21% of the market. Titles such as Monster Hunter Wilds, Assassin's Creed Shadows, and Kingdom Come: Deliverance 2 are expected to contribute significantly to PC's financial gains in 2025.

On a global scale, the gaming audience is poised to expand to 3.6 billion individuals this year, increasing by 4.4% from last year. The mobile sector alone is forecasted to swell to 3 billion users, a 4.5% rise from the previous year.

The console gaming audience will see a 2.5% rise, growing to 645 million users, although it's noted as the slowest-growing segment. Conversely, the PC gaming community is expected to climb by 3.1%, reaching 936 million users.

Additionally, Newzoo estimates that the count of paying gamers will grow to 1.6 billion, representing 44% of all gamers, with each spending an average of $119.7.

gamesindustry.biz
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