Newzoo: global games market to surpass $200 million in revenue for first time in 2022
Newzoo has shared its forecast on the video game market for 2022. Analysts expect the global games industry revenues to pass the $200 billion mark for the first time ever.
Key takeaways from the report
- The global games market will reach $203.1 billion in player spending, which will be up 5.4% year-over-year.
- The number of players is expected to reach 3.09 billion users globally by the end of the year.
- The US will generate $50.5 billion, overtaking China, which is expected to reach $50.2 billion in consumer spending in 2022.
- Newzoo cites the ongoing crackdown on the games industry in China as the main reason for this shift.
- Mobile game revenues are expected to surpass the $100 million mark for the first time ever, which will be up 5.1% year-over-year.
- Asia-Pacific will remain the largest region by mobile gaming revenues despite an expected slowdown in China, Japan, and Korea.
- The console games market will generate $56.9 billion in 2022, which will be up 8.4% year-over-year.
- This growth is expected due to big first-party and third-party releases, a growing install base of new-gen consoles, and Sony’s planned upgrade of the PS Plus subscription.
- PC game revenues will reach $41 billion, which will be up 1.9% year-over-year. Newzoo cites a lack of big exclusives compared to consoles and no dominating subscription services among reasons behind the slow growth.