Sensor Tower: Genshin Impact earned $150 million in a week — more than in the whole of last month
On September 1, miHoYo released a massive 2.1 update for Genshin Impact. Against the background of new interest from users , the game generated $150 million in the App Store and Google Play in just a week . This is more than for the whole of August.Key data
According to Sensor Tower, during the period from September 1 to September 7, players spent five times more money in Genshin Impact than a week earlier.
- During this week, users spent an average of $21.6 million a day in the game.
- 37% or $55.7 million of the total amount came from China.
- It should be borne in mind that Google Play is banned in the country, and Sensor Tower does not take into account revenue from third-party Android stores.The USA is in second place in terms of revenue — 20%.
- Japan is next — 19%.Genshin Impact revenue for the periods from August 25 to 31 and September 1 to 7
This September in just a week was the best month for Genshin Impact in terms of revenue since March 2021.
- At the moment, the total revenue of Genshin Impact on mobile devices worldwide is close to $1.9 billion.
- Since its release in September last year, the title miHoYo has consistently ranked third in terms of revenue among all mobile games.
- Only PUBG Mobile and Honor of Kings have more.Update 2.1 has added a lot of new content to Genshin Impact — including the PlayStation-exclusive heroine Eloy from Horizon Zero Daw n.
The game also has new weapons, new islands to explore and events.