Sensor Tower: Brawl Stars became the fourth Supercell game, whose revenue exceeded $ 1 billion
The total revenue of Brawl Stars has crossed the $1 billion mark, according to Sensor Tower. At the same time, Russia has become the leader in the number of downloads of the game.Braw Stars is already the fourth game “unicorn” of Supercell.
Other titles whose total revenue exceeded $1 billion are Clash of Clans, Clash Royale and Hay Day.
Brawl Stars revenue and downloads data
- Braw Stars was Supercell’s second highest-grossing project last year, earning $526 million. Only Clash Clans had more — $681 million.The game became the fastest growing title of the company, showing revenue growth of 27.5% year-on-year.
- This was largely influenced by the successful launch of the game in China.The game earned the most money in the USA — $ 143.5 million (14.2% of total revenue).
- South Korea is in second place ($ 138.5 million), and China closes the top three (more than $ 100 million).Most of the revenue came from the App Store — $521.6 million.
- Google Play users generated $490.6 million. At the same time, it is worth noting that excluding China, where the Google store is banned, Google Play accounts for 53.8% of Brawl Stars’ international revenue.The total number of downloads of the project was 265 million.
- Russia ranks first in the number of downloads — almost 30 million (11.3% of the total). Brazil is in second place (24.3 million), and Turkey is in third place (about 19 million).Brawl Stars revenue for 2020 by month