Yuji Horii, the creator of Dragon Quest, unveiled a game that he claims was developed utilizing artificial intelligence, taking roughly 30 minutes to complete.

Yuji Horii, known for his involvement with Dragon Quest, has developed a new game utilizing artificial intelligence, accomplishing the task in merely half an hour.
He unveiled this creation, a text-driven police interrogation game, via a post on X/Twitter. Horii indicated that he completed the development in around 30 minutes, advising players to avoid using the boost button.
Horii highlighted that artificial intelligence allows individuals to create games independently by simply providing instructions, even without artistic or coding skills. He reflected on the development of The Portopia Serial Murder Case in 1983, which involved crafting the narrative, drawing, and programming by himself.
This new game involves questioning a suspect, Komiya, a 72-year-old ex-locksmith, about a burglary at a pawnshop safe. Players must elicit statements before a lawyer's 11pm arrival, using evidence to challenge inconsistencies. The suspect becomes more forthcoming as his nervousness rises, but complete silence ensues if his hindrance reaches 100.
Horii has a history of integrating AI into gaming, evidenced by Square Enix's collaboration with Google earlier this year. This partnership introduced a Gemini-driven chatbot in Dragon Quest X.
During an interview with Famitsu earlier this year, Horii supported this initiative, noting the chatbot's role in facilitating AI-user interactions.
Horii is actively involved with Dragon Quest 12 and Next: The Portopia Serial Murder Case, scheduled for a 2027 release.
Recently, Unity introduced Unity Spark, a web-based platform for crafting 3D games using text inputs, set to enter beta on Google's Playground later this year.