Lucas Pope, the developer known for "Papers, Please" and "Return of the Obra Dinn," has decided not to discuss details about his current game. This decision is driven by concerns that information might be absorbed and utilized by AI technologies.
Lucas Pope, known for creating Papers, Please and Return of the Obra Dinn, expresses hesitance to discuss his current project due to concerns that artificial intelligence could exploit his ideas.
In a conversation on the Mike & Rami Are Still Here podcast with Mike Rose, co-founder of No More Robots, and Rami Ismail, co-founder of Vlambeer, Pope acknowledged his wariness of revealing too much, fearing that the unique concept of his project might be replicated.
"However, I do enjoy talking about my ongoing work, yet the current climate feels different," Pope remarked, as reported by IGN.
He elaborated on his reluctance to share project details, worrying that AI might mimic them or inspire others to do so.
While not an absolute rule, Pope admitted to having a feeling that makes him uneasy about discussing his work publicly. He hopes this changes so he can freely share information about his projects again.
The issue of AI continues to stir debate among both developers and gamers. Notably, a former translator at Warhorse Studios, known for Kingdom Come: Deliverance 2, alleged his dismissal in favor of AI replacements.