20.01.2026

The head of Razer has expressed that consumers are tired of low-quality AI products but are seeking tools that enable "developers to create great games"

Image credit: Razer

Min-Liang Tan, the leader of Razer, a company known for its gaming peripherals, voiced his opinion that consumers favor tools to enhance game development over "generative AI slop."

During an interview on The Verge's Decoder podcast, Tan discussed Razer's $600 million plan to invest in artificial intelligence, which includes hiring 150 engineers specializing in AI.

Podcast host Nilay Patel noted a disconnect between gamers and companies regarding AI technology. Tan acknowledged that AI holds promise for game creation.

Tan explained his concerns: "We, as gamers, are dissatisfied with what I term as generative AI slop. I want engaging, immersive, and competitive games without errors like misconfigured character models or poorly crafted narratives."

He continued, "While there's opposition to substandard AI content, we support tools enhancing development processes. Razer's vision includes using AI to improve game testing and eliminate bugs efficiently, enabling developers to create superior games."

In August 2025, Razer collaborated with Side to introduce an AI-powered player testing service to streamline feedback processing, aiming to cut costs significantly.

While many gaming firms are adopting generative AI, a statement by the CEO of Nexon highlighted the widespread adoption of AI technologies. Some games, like Arc Raider, have faced scrutiny despite their AI usage. Embark Studios' chief, Patrick Soderlund, clarified that AI is not being utilized to replace human roles in development.

gamesindustry.biz
Comments
Write a comment...
Related news