The Human Head team did not inform its publisher that it was leaving to work for Bethesda
Yesterday it became known about the closure of Human Head and the transition of developers under the wing of Bethesda. But her former publisher found out about it after the fact.
Rune II
Just two days ago, Rune II from developer Human Head and publisher Ragnarok Game was released in the Epic Games Store.
The latter, according to VG247, announced a successful launch and sales above the expected level. The news about the deal between the developer and Bethesda was all the more shocking for him.
Human Head Studios has announced the closure and upcoming creation of a new studio. This is shocking news for us. Rune II is not a project of one team, but about this (closure) we will find out only now.
Why Human Head did not inform the publisher is not yet clear. They had an agreement on long-term support for Rune II. Now these obligations have fallen entirely on Ragnarok. He urged players to get into the situation and wait until a team is formed to create post-release content.
Prey (2006)
Bethesda announced the closure of Human Head yesterday.
The reasons are not directly mentioned, but the vice-president of the publisher mentioned “difficulties at the studio.” The entire development team will move to the newly created Roundhouse Studios and start working on unnamed projects. Creative control of the studio was given to Chris Rhinehart, co-founder of Human Head.
Human Head Studios opened in 1997. She developed Rune and the original Prey, and also participated in the creation of BioShock Infinite and other titles. For a long time she worked on Prey 2, but in 2014 Bethesda canceled the project because the game “did not meet quality standards.”
Also on the topic: