Games in the League of Legends universe have reached a monthly audience of 180 million people
Riot Games projects are becoming more and more popular. The developer reported that in October, the total MAU of games in the League of Legends universe grew to 180 million people.
The company wrote about the achievement of a new milestone on Twitter.
Thank you to our global community for helping Runeterra reach new heights! 180 million players in October and still growing! pic.twitter.com/7w9goYBeBM
— Riot Games (@riotgames) November 1, 2021
The League of Legends universe, in addition to the game of the same name, includes MOBA League of Legends: Wild Rift, the collectible card game Legends of Runeterra, Teamfight Tactics autobattler and the Chinese adaptation of this autobattler Battle of Golden Spatula. What monthly active audience each specific title has is not disclosed.
Perhaps in November, the MAU of Riot Games games will grow even stronger. This Sunday, November 7, the premiere of “Arkane”, an animated series set in the world of League of Legends, will take place on Netflix. In honor of this event, Riot Games will hold special RiotX Arcane events in the games.
Analyst Daniel Ahmad also noted that Riot Games announced its achievement shortly after the release of League of Legends: Wild Rift in the Chinese App Store. The game was released in China in mid-September and received 100 million pre-registrations before the release. According to AppMagic, the Chinese Wild Rift also became the most downloaded game on iOS in October, collecting 6.8 million downloads in a month.