28.09.2021

Vacancies of the week (September 28)

Wanted: a leading marketing manager at Friday’s Games, a game designer of children’s products in the “First Project” and a tester at Evrika Games.

The selection was prepared by Marina Lopatina, Director of Business Development of Talents In Games. Recall that this is a job search service and a recruitment agency.

Marina LopatinaLeading Marketing Manager at Friday’s Games (Saint Petersburg, Russia)

Novosibirsk studio Friday’s Games is known for such games as “Treasures of Montezuma 3”, “Natalie Brooks” and Gods& Glory. She is looking for an experienced marketer who will help with the promotion of her titles.

Responsibilities:

  • development, planning and implementation of marketing campaigns;
  • analysis of the effectiveness of advertising campaigns;
  • publishing team management: hiring, motivation and employee development;
  • purchase of traffic from various sources, analysis and optimization of traffic;
  • control over the creation, testing and rotation of creatives;
  • mobile advertising market monitoring and preparation of recommendations for advertising materials;
  • negotiating with partners — search, selection, conclusion of deals.

Requirements:

  • work experience in web marketing or related fields, as well as an understanding of the principles of the mobile market;
  • experience in self-purchasing traffic;
  • experience in game development;
  • team management experience;
  • good command of English;
  • passion for mobile games.

“Treasures of Montezuma 3″Game designer of children’s products in the “First Project” (Remote work)

The First Project company creates children’s educational cartoons and shows for preschool children. She has also been making mobile games for the last three years. Now she is in search of a game designer.

Responsibilities:

  • invent new games and develop existing ones;
  • choose the most suitable genres for games depending on the brand;
  • choose and work out game mechanics. Be ready both to design a game at the macro level (general structure, main gameplay, metagame) and to come up with a large number of mini-games;
  • write and maintain documentation — concepts, visions, dizdoks, technical tasks;
  • design game interfaces at the layout level;
  • write game texts;
  • monitor the market for the appearance of new products in the same niches;
  • manage the project team — interact with artists and programmers, set tasks and monitor their implementation;
  • interact with additional game designers and screenwriters;
  • analyze project metrics and look for growth points;
  • participate in recruiting specialists to complete the team;
  • conduct initial testing of games.

Requirements:

  • at least three years of experience in game design;
  • experience in creating children’s games. A good understanding of the features of game development for children of different age groups: 3-5 years, 5-8 years, 8-12 years;
  • availability of released games with your game design in mobile stores;
  • ability to work with branded content;
  • knowledge of existing genres and ways to monetize mobile projects, as well as understanding how to apply them in children’s projects;
  • understanding for which age group which monetization works well;
  • understanding the principles of UI/UX construction as applied to children’s projects;
  • understanding the key metrics of a mobile gaming project;
  • the ability to write detailed and understandable game documentation — concepts, design documents, technical tasks;
  • familiarity with the market of children’s mobile applications and games, knowledge of the key players in it;
  • the ability to lead a project team.

Lev’s truck and CarsTester in Evrika Games (Remote work)

The Evrika Games mobile studio needs a tester who will be engaged in the development of the Word Line puzzle.

Responsibilities:

  • conducting functional testing of a mobile game;
  • participation in the release cycle of game updates: from the conclusion about the readiness of the release candidate to monitoring the metrics of the quality of the update in production;
  • development of quality assurance tools together with the development team;
  • participation in the establishment of testing processes in the team.

Requirements:

  • experience in testing from a year;
  • ability to analyze project documentation and make a test plan;
  • experience working with bug- and task-tracking systems, as well as with version control systems.

“Word Line”

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