Vacancies of the week (September 7)
Wanted: middle-level tester at ZiMAD, game producer/product manager at PlayFlock and level designer at ODIN GAMES.
The selection was prepared by Marina Lopatina, Director of Business Development of Talents In Games. Recall that this is a job search service and a recruitment agency.
Marina LopatinaMiddle-level tester in ZiMAD (Remote work)
A company known for the games Magic Jigsaw Puzzles, My Museum Story, Dig Out! and the Bubble Birds series, looking for a tester.
Responsibilities:
- testing mobile and social games;
- writing checklists, test cases, test plans;
- detecting errors and entering them into the bug tracking system;
- participation in regular meetings and communication with members of gaming teams;
- communication with the support team to identify problems with users.
Requirements:
- knowledge of the testing process and the development process;
- skills of drawing up checklists and test cases;
- experience in manual testing of mobile or social applications;
- experience with bug tracking system;
- team experience;
- ability to quickly switch between tasks;
- responsibility and sociability;
- learning ability and desire to develop.
My Museum StoryGame Producer/Product Manager at PlayFlock (Moscow, Russia)
Responsibilities:
- coordination of the work of the product department;
- development of the product team, working with feedback and training of product leads;
- full cycle of development support from market analysis and participation in the creation of vision to product operation;
- analyzing results and working with game indicators;
- market trends research;
- formation of product vision and product growth strategy, interaction with marketing, analytics and developers;
- drawing up a roadmap and supervising its implementation.
Requirements:
- experience in mobile game development as a product manager/game producer/lead game designer for at least two years
- excellent knowledge of the market, game genres and trends, especially in casual games;
- understanding game metrics and project success indicators;
- experience in the launch and operational management of game services;
- understanding the work of the game economy, monetization and player progress.
Indy Cat 2Level Designer in ODIN GAMES (Remotely or Chelyabinsk, Russia)
Chelyabinsk mobile developer ODIN GAMES is looking for a level designer for match-3 games.
Responsibilities:
- develop and test match-3 levels;
- adjust the balance on the levels;
- work on creating new game mechanics;
- work closely with the project team (with the art department, developers, localization specialists, analysts and the project producer).
Requirements:
- expertise in the match-3 genre;
- knowledge of top products, understanding of the device and principles of building levels in games of this genre;
- experience as a match designer-3 levels;
- understanding the principles of learning new mechanics through gameplay;
- experience working with Excel/Google Spreadsheets.
Heroes & Elements