15.05.2019

Vacancies of the week (May 15)

Wanted: 2D artist at Friday’s Games, lead graphic developer at Pixonic and Unity programmer at KamaGames Studio.

Based on the job search service and specialists TalentsInGames.com Marina Lopatina, product manager, has prepared a selection of the most interesting vacancies for the week.

Marina LopatinaArtistic vacancy of the week:

2D artist at Friday’s Games (Novosibirsk)

Novosibirsk Friday’s Games, which released Gods and Glory together with Wargaming, is looking for a talented 2D artist to work on a new “farm”.

Duty:

  • creating locations and game objects in the farm setting.

Requirements:

  • the ability to draw by hand and on a tablet (Photoshop);
  • be sure to have a portfolio of 8-10 works done on a graphics tablet, not educational. These can be works from previous projects, or “for yourself”.;
  • love for mobile games and the desire to make only hits;
  • ability to work in a team, communicate your vision and adequately perceive criticism;
  • the desire to learn and improve your level.

An additional advantage will be:

  • the ability to work with both sketch and color.

Friday’s Games OfficeTechnical vacancy of the week:

Lead Graphics Engineer at Pixonic (Moscow)

Pixonic, whose flagship remains War Robots, is in search of an experienced Unity graphics developer. It requires the ability to introduce new approaches and technologies that will allow you to perform tasks faster.

Responsibilities:

  • managing a team of graphic engineers, their training;
  • design and development of a graphic pipeline for all company projects;
  • development of common graphic solutions for projects;
  • interaction with teams of artists and programmers to implement an artistic idea taking into account technical limitations;
  • writing and supporting utilities, shaders, fxs and post-effects on Unity for target platforms and various graphical APIs;
  • optimization of the rendering process on devices, optimization of the use of GPU, CPU, GC and memory of the accompanying code.

Requirements:

  • excellent knowledge of C#, ShaderLab, CG/HLSL and graphics features in Unity;
  • understanding the work of graphical APIs: OpenGL ES, Vulkan, Metal, DirectX;
  • experience with native graphics profiling tools (iOS/Android/PC);
  • ability to work with Git + Gitflow;
  • experience in developing mobile games on Unity for at least five years.

An additional advantage will be:

  • English at the Upper Intermediate level;
  • experience in the Scriptable Render Pipeline in Unity (in particular LWRP).

Pixonic OfficeAnother technical vacancy of the week:

Unity-programmer at KamaGames Studio (Moscow)

KamaGames Studio, known for its social casinos, needs a Unity programmer. We add that the studio is a partner of Unity, and therefore it has access to the source code of the Unity3D engine.

Duty:

  • game development on Unity3D.

Requirements:

  • development experience using Unity3D;
  • programming experience from 1 year;
  • knowledge of OOP;
  • knowledge of data structures and algorithms.

An additional advantage will be:

  • experience in developing games in C#.

KamaGames Studio Team

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