Obsidian: "There will be no micropayments in our game"
The announcement of a new role-playing game from Obsidian is coming soon. On the eve of it, the Pillars of Eternity developers hastened to declare that there would be no micropayments or anything similar in their new project.
The announcement was the answer to a popular question from the company’s fans: will there really be IAPs or even loot boxes in the new game?
Where did the audience get such suspicions?
Fans of the company put together two points:
- In November, the CEO of Take-Two, Strauss Zelnick, told shareholders that every game published by the company would be with micropayments.
- In December, the announcement of the deal between Take-Two and Obsidian took place. As part of the collaboration, Take-Two will publish a new role-playing game Obsidian under the Private Division label.
Against the background of the growing costs of game development, the popularity of freeplay mechanics and the fact that the tail of sales of projects with micropayments is not only larger, but also longer, the transition to such a practice of pioneers of role-playing development would be logical.
However, judging by Obsidian’s statement, they are not in a hurry to take this step yet, and Private Division does not force them. On the contrary, the team is delighted to work with Take-Two specialists who support the vision of development Tim Cane and Leonard Boyarsky.
In addition to the unannounced project, the company is currently developing Pillars of Eternity 2: Deadfire (in the cover photo of the news). Its publisher is Versus Evil, which has brought games such as The Banner Saga and Dragons and Titans to Steam.
Before that, Obsidian role-playing projects were published by the Swedish Paradox Interactive. As part of the cooperation with her, the American developer for his single-player games, among other things, released DLC with new portraits. Also in cooperation with Mail.Ru Games team Obsidian previously made a fritupley tank sim Armored Warfare.
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