One game is responsible for 80% of Sony's mobile revenue — a fresh MHA fighting game: The Strongest Hero
Released by Sony fighting game My Hero Academia: The Strongest Hero earned over $4.14 million in less than two weeks. This is 80% of the company’s mobile revenue for the entire month.
The release of the project of the Japanese studio Xin Yuan Studio took place on May 19. According to AppMagic, on the first day the game received about $200 thousand, and a week later it started earning more than $500 thousand daily.
In the last three days, title’s income has been gradually declining. But according to Maxim Samorukov, the founder of AppMagic, this is the effect of the weekend, “and tomorrow or the day after tomorrow they will again be more than half a million bucks a day.”
The game received the main share of revenue (84%) from the USA. At the same time, it is available in 19 countries.
MHA: The Strongest Hero has been downloaded 1.37 million times. As a result, the ARPU of the novelty was $3.02.
Note that in May, Sony’s mobile direction generated only $5.14 million. That is, only a million less than a freshly baked fighting game. But the total downloads of Sony mobile games significantly exceed the downloads of MHA: The Strongest Hero — 4.28 million of them .
MHA: The Strongest Hero is based on the manga and anime My Hero Academia. The game takes place in a world where most people have superpowers. But one of the characters in the series, Izuku Midorii, does not have such powers. In the fighting game, you can play both for him and for other famous heroes of history.