The main thing from the Take-Two report: revenue of $841 million, growth in digital sales and revenue from microtransactions
Take-Two reported results for the second quarter of fiscal year 2021 (ended September 30). The company’s revenue fell by 2% and amounted to $ 841 million, but thanks to good sales of the main franchises and the growth of revenue from microtransactions, the publisher managed to increase its net profit.Key figures for the second quarter
85% of revenue ($711 million) was digital sales — an increase of 16% year-on-year;
- net profit amounted to $99.3 million and increased by 38% compared to the same period last year;
- In-game purchases (microtransactions, DLC, etc.) accounted for 59% of Take-Two’s total revenue.
- This indicator grew by 56% in annual terms;60% of sales ($503 million) were in the USA, and the remaining revenue was distributed to the rest of the countries;
- 76% of revenues ($641 million) were sales on consoles, and the remaining revenue was distributed between PCs and other platforms.
- Data on games for the second quarter
The main releases of Take-Two in the last financial quarter were NBA 2K21, PGA Tour 2K21 and Mafia Definitive Edition;
- GTA V sales have reached 135 million copies since its release in 2013;
- Red Dead Redemption 2 has sold 34 million copies;
- NBA 2K21 was released on September 4 and has already sold 5 million copies;
- The number of copies of The Outer Worlds sold has reached 3 million.
- The head of Take-Two, Strauss Zelnick, said that the company is not going to change its projects much for new platforms, because it is already satisfied with their quality.
At the same time, Zelnik stressed that Take-Two will not just make ports, but will fully update the games to work on Microsoft and Sony devices.
Forecasts for the futureIn the third fiscal quarter ending December 31, Take-Two expects revenue in the range of $760 to $810 million and net profit in the range of $128-140 million.
For the full fiscal year, the company can earn up to $3.15 billion.
In the coming months, the publisher plans to release updated versions of already released games for next-generation consoles, and the GTA V version for PS5 and Xbox Series X will be released only in fiscal year 2022.
At the same time, Zelnik notes that new AAA titles will not appear on next-generation consoles soon. “You always need to find a balance between the desire to work with new platforms and having a sufficient user base. Usually, this period falls on the second Christmas after the launch,” explained the head of Take-Two.
Also on the topic:
- The main thing from the Take-Two report: the growth of digital sales and revenue from microtransactionsNintendo’s half-year profit exceeded $2 billion.
- This is 243% more than a year agoElectronic Arts quarterly report: revenue fell by 15%, and profit — by 78%
- Is there any news?
Share it with us, write to press@app2top.ru