Gaming revenue Mail.Ru The Group in the first quarter of 2019 amounted to about $102 million
The Russian IT giant has reported on the first financial quarter of this year. In January-March, the company earned 20.1 billion rubles ($307 million). More than a quarter of the amount — 6.7 billion rubles (around $ 102 million) — fell on the company’s gaming business.
Financial results Mail.Ru The groups in the gaming segment were as follows:
- annual revenue growth by 27% to 6.7 billion rubles* (but this is less than in the previous quarter, which can be explained by seasonality);
- at the same time, EBITDA (pre-tax profit) was in the red, the company lost 233 million rubles (around $ 3.5 million) at the games;
- the share of gaming sales from the international market has reached a historic high of 67% (the company plans to increase them to 80%).
* we provide figures from the audit reports, so they may differ slightly from those figures indicated in the company’s press releases.
The main project of the company remains Hustle Castle.
By the end of March 2019, its user base reached 38 million. His MAU is also growing.
MAU at Hustle Castle
The company believes that Hustle Castle will overtake War Robots in total revenue, whose downloads currently amount to a strand of 120 million.
The third most successful title Mail.Ru The group is Warface. In January, the game entered the Top 3 most downloaded games on PlayStation 4 in the United States. The company believes that very soon — after the release of the mobile Warface — the franchise will become even more successful. The fourth most successful game Mail.Ru Group is a mobile shooter Left to Survive released last summer.
In general, the company’s gaming business looks like this today:
Also on the topic: