Unity will start certifying narrow game dev specialties
From the beginning of next year, Unity plans to certify in the areas of gameplay programmer and technical artist.
Moreover, a technical artist will be able to receive two certificates. The first is for rigging and animation, and the second is for shading and working with effects.
All three new certificates are advanced. Unlike the previously launched Unity Certified Developer certification, the new certificates are intended for professionals who have been working in the gaming industry for several years and have published at least two titles.
You can get the topics of the examination tests by registering at the link.
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