NPD: in September, the American gaming market earned $4.4 billion
In September, Americans spent $4.4 billion on video games, hardware and accessories, according to NPD Group analysts. They also write that the PS5 has overtaken the Nintendo Switch in the number of boxes sold, and Madden NFL 22 is in first place in the ranking of the best-selling games.
Madden NFL 22Key data
September
- In September, Americans’ spending on gaming products amounted to $4.4 billion (3% year-on-year growth);of this amount, $412 million was accounted for by devices (49% growth);
- Another $171 million was spent on gaming accessories (a 12% drop).
Of the important , analysts noted:
- Sales of The Xbox Elite Series 2 Wireless Controller (it became the most popular accessory of the month);The PlayStation 5 broke Nintendo Switch’s almost three-year lead in sales in kind: Sony’s console became the bestseller of the month in terms of the number of copies sold.
- Preliminary figures for the year:
- from January to September, the total spending of Americans on the gaming sector amounted to $42.3 billion (12% more than in the same period a year earlier);of this amount, $3.4 billion was accounted for gaming devices and equipment (an increase of 49%).
- Top 20 best-selling games of September
1) Madden NFL 22
- 2) FIFA 22
- 3) NBA 2K22*
- 4) Tales of Arise
- 5) Diablo II: Resurrected
- 6) Deathloop
- 7) Call of Duty: Black Ops: Cold War
- 8) Ghost of Tsushima
- 9) Marvel’s Spider-Man: Miles Morales
- 10) Life is Strange: True Colors
- 11) Mario Kart 8*
- 12) Diablo Prime Evil Collection
- 13) Sonic Colors: Ultimate
- 14) Minecraft
- 15) WarioWare: Get It Together!*
- 16) Assassin’s Creed: Valhalla
- 17) Super Smash Bros.
- Ultimate*18) Animal Crossing:
- New Horizons*19) Call of Duty: Modern Warfare (2019)
- 20) Mortal Kombat 11
- Important: NPD tracks sales of physical copies from retailers and receives data on the “figure” from publishers.
But not all companies provide information. For example, Nintendo does not disclose digital sales of exclusives, and Activision Blizzard does not share information from Battle.ne t.
The rating is also based on net sales of games (without microtransactions and subscriptions). An asterisk marks titles in which digital sales were not taken into account.