Sony has filed a patent for an AI assistant. It tells you how to complete the game using microtransactions
Sony will offer players to beat difficult bosses using IAP. The company is trying to patent the corresponding AI assistant.
AllGamers writes about this with reference to the World Intellectual Property Organization (WIPO). Sony’s application specifies a “platform for searching for in-game resources.” It is intended, among other things, to help gamers experiencing difficulties in passing.
According to Sony’s idea, the purpose of the system is to evaluate the player’s progress using contextual data about him and his activity in the community. If the gamer is “stuck” during the passage, the system will identify the problem and prepare a number of recommendations.
They may include:
- purchase of DLC or items necessary for the player to advance in the game. Moreover, the system itself will direct the gamer to the right store;
- analysis of successful playthroughs of other players, search for tips on how to pass a particular level;
- analysis of items and skills acquired by other players before passing the problem area of the game.
From Sony’s patent documentation
The company stated that such a platform is necessary for publishers, stores, and players.
For one, it will help to assess which content the players need most and adjust the offer. For users, according to Sony, this system will be more useful than handwritten guides due to machine learning, interactivity and multilingualism.
The patent has not been approved yet. In addition, filing an application does not mean that Sony will necessarily implement this solution. Nevertheless, she was not the first to come up with the idea of using AI for monetization purposes.
In 2017, Activision Blizzard patented a matchmaking system that inclines players to microtransactions. In online games, she can, for example, put a beginner against an experienced player and encourage the first to buy a powerful weapon that the second owns. Activision called this patent “exclusively research.” But at the end of last year, players suspected the publisher of secretly implementing this system in Call of Duty: Modern Warfare.
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