Mid-level to Senior UI Artist / UI Designer (Game Development)
An international game development studio is looking for a Mid-level to Senior UI Artist / UI Designer to join a fully remote team working on cross-platform game projects.
The company develops and supports multiple products simultaneously, including live games, new game concepts, and various gameplay systems at different stages of production. This role requires a high level of ownership, independence, and the ability to drive tasks from concept to final implementation.
Responsibilities
- Design and refine user interfaces for game projects based on design documentation, sketches, and task briefs.
- Analyze existing interfaces and suggest improvements to both visual quality and user experience.
- Develop and maintain the overall UI visual style.
- Create interface graphics, icons, components, and decorative UI elements.
- Prepare assets for implementation and integration.
- Collaborate closely with Art Directors, Game Designers, and Developers.
- Manage tasks independently and support them through final implementation.
- Contribute to multiple projects simultaneously.
Requirements
- Experience as a UI Artist or UI Designer within the gaming industry.
- Strong proficiency with Figma and Adobe Photoshop.
- Experience creating icons, UI components, and visual interface assets.
- Practical experience using AI tools to improve research, iteration, and production workflows.
- Strong understanding of composition, typography, visual hierarchy, and interface readability.
- Experience designing interfaces for PC, Web, or Mobile games.
- Ability to adapt to different visual styles and work effectively with feedback.
- Excellent written and spoken English.
- Strong self-management, ownership, and decision-making skills.
- Updated portfolio demonstrating game UI design experience.
Nice to Have
- Experience implementing UI in Unity.
- Experience creating UI animations.
- Passion for gaming.
What’s Offered
- Competitive salary
- Annual performance bonus.
- Annual learning and development budget.
- Fully remote work environment.
- 25 paid vacation days per year.
- Opportunity to work on multiple game projects across different genres.
- Direct impact on product visuals and interface design decisions.
- Collaborative international team environment.
Category
UI/UX
Employment type
Full Time
Remote possible
Yes
Level
Senior
Posted
June 8