Unity events. Design patterns

We invite you to a free open class aimed at mid-level professionals who want to deepen their knowledge of working with events in Unity! The class will be held in two parts of 45 minutes each with a short break, allowing you to dive into the topic and ask any questions you may have.

What to expect:

This lesson will cover Delegate, Action, Func, and UnityEvent in detail. You'll learn how they differ from each other and why Unity has so many different ways of messaging.
In addition, we'll break down the implementation of the Observer pattern in different ways and show you how to put this information into practice.

The lesson is led by Dmitry Starokozhev, a mathematician by education, a programmer by profession and a certified instructor.

Additional informationㅤ

The webinar is conducted in Russian.

If you would like to listen to the webinar in English or have any questions, please email us at academy@wn.media.