2D Artist / AI Artist
An international independent game studio is looking for a 2D Artist / AI Artist to work across game art, marketing content, and R&D.
The studio has been developing games for over 10 years and has released five titles. The team is currently supporting a live game, developing a new project in pre-production, and exploring new ideas and visual directions.
The main focus is 2D fantasy games with casual and midcore aesthetics. We are looking for a versatile artist with strong artistic foundations who actively uses AI tools, adapts to different styles, and delivers finished, production-ready assets.
Responsibilities
- Create marketing visuals, promotional artwork, and creative variations using AI tools.
- Develop concepts for characters, environments, props, and backgrounds.
- Produce consistent 2D game assets in established art styles.
- Refine AI-generated content through paintovers, compositing, cleanup, and technical adjustments.
- Prepare assets for animation by separating layers, reconstructing hidden elements, and organizing source files.
- Create seamless tile assets.
- Edit videos, animate still images, and produce content for game and marketing needs.
- Explore new AI tools and visual directions for R&D projects.
- Collaborate with the Art Director, marketing team, and developers.
- Independently manage tasks and take ownership of the final result.
Requirements
- Experience creating 2D art for game products across multiple styles.
- A strong, up-to-date portfolio featuring finished work and clearly showing your contribution.
- Practical production experience with AI image and video generation tools.
- Strong artistic foundations in composition, color, lighting, and form.
- Proficiency in Adobe Photoshop or an equivalent editor, including paintovers and compositing.
- Practical skills in video editing and animation.
- Understanding of asset preparation requirements: layers, transparency, resolution, file formats, and export settings.
- Ability to combine tools into reliable workflows and maintain visual consistency across assets.
- Adaptability, initiative, fast learning, and the ability to work independently and respond constructively to feedback.
- English at A2–B1 level.
Nice to Have
- Experience with fantasy games and casual or midcore aesthetics.
- Formal art education.
- Experience with 3D modeling, lighting, rendering, or using 3D in a 2D art workflow.
- Experience preparing assets for skeletal animation.
- Experience building reusable AI workflows and automating routine tasks.
- Familiarity with game engine requirements and technical limitations.
What We Offer
- Remote work.
- An annual performance bonus.
- An annual learning and professional development budget.
- 25 paid vacation days per year.
- A small international team with direct access to the Art Director.
- A broad range of creative tasks across game art, marketing, video, and R&D.
- The opportunity to shape how AI tools are used in the studio’s art production.
Hiring Process
Interview with the Art Director → test assignment → final interview with the directors → offer.
Please include your CV and portfolio when applying.
Category
Art / Animation
Employment type
Full Time
可以远程
Yes
Level
Middle
Posted
十月 13