游戏研发

Section about game engines and tools: announcements of new frameworks, releases, and significant updates.

In mid-February, OpenAI introduced a new generative network that is capable of generating very high-quality video by text format. It's called Sora. We talked about its prospects in the gaming industry with teams that have already implemented other neural networks into their pipeline. Our experts include representatives of Charisma, Playkot, Lost Lore, Skywaylab and ZiMAD.
The Defold Foundation has announced that its engine now supports the development of games for PlayStation 5. You can get all the necessary tools, documentation and source code of the engine for free. The only limitation is that you need to be an approved PlayStation developer to access them.
The developers of UNIGINE announced the release of a new version of the engine — 2.18. Among the key changes are improved performance, VR "out of the box", improved animation system and editor, and much more.
Five months after the appearance of Godot 4.1, the open source game engine has a full-fledged new version. It includes more than 1,800 changes made by 359 developers.
In October, it became known that the basis of the new Russian open engine Nau Engine will be a solution from Gaijin Entertainment — Dagor Engine. App2Top talked with Andrey Karsakov, Head of Nau Engine development, about how it happened and what technologies the engine will support.